Monday 23 October 2017

The Cost of Survival by J. L. Stowers Blog Tour

Today on Fantastic Realms I have the privilege of hosting one of the first stops on the blog tour for The Cost of Survival, Book I of Genesis Rising by J. L. Stowers (released October 1, 2017)!


https://www.amazon.com/Cost-Survival-Book-Genesis-Rising-ebook/dp/B074D98W5D 

Behind The Cost of Survival


The Cost of Survival is a science fiction thriller exploring the dark side of human nature from a world on the brink of destruction. Author J. L. Stowers asks the question, “What if humankind could no longer reproduce?” The answer is shockingly disturbing, but perhaps not too far from the truth if our dark history repeats itself. 

The main character, Walt Marshall, is cynical and distrustful of the very government who hired him. Yet he can’t say no to a once in a lifetime mission to a remote area devoid of the masses and their overwhelming use of technology. He makes his new home outside a military camp in a war-torn valley in hopes to restore the area to its once fruitful nature. However, Walt quickly realizes things aren’t what they seem. 

Walt stumbles upon an unspeakable secret regarding the truth as to why this valley was selected for colonization. Readers are emerged in Walt’s journey and internal conflict. The closer he gets to finding answers, the more he’s reminded of the emotional anguish he tried to leave behind.  His path to the truth leads through espionage and treason all while forcing Walt out of his comfort zone. The long time loner is forced to trust and rely on the people around him in order to uncover the facts.

This story is filled with twists, turns, and symbolism to keep readers on their toes. However, the best thing the first book in the Genesis Rising series has to offer is a glimpse at the lore fueling the trilogy. In the short story prequel, Project Genesis, we witness the discovery of the Genesis documents and the formation of the secret organization behind the translation. In The Cost of Survival, Walt Marshall experiences the mysterious language once more. We learn some of the information uncovered in the Genesis documents and more will be revealed throughout the series.

This incredible journey will take readers beyond what they’ve expected and it all starts with learning the secrets within The Cost of Survival.


Saturday 23 September 2017

Writing process : how to keep the ideas flowing?



Many writers write, but do not talk much about their process. Or how they come up with their ideas. I thought I’d share a little bit about my own. Truthfully, it’s a mystery to me, but an endless source of fascination. I wondered why authors turned to drink, like Poe, Chandler and Hemingway, many who were notorious for their use of drugs and intoxicants as a source of enhanced creativity, or a deterrent to depression. I don’t know, it was never my thing, drugs and alcohol. Then I started to understand the creative process better, and the pressure creative people put on themselves to produce new and exciting ideas. Ideas don't appear to come when a person is in a ‘normal’ state of consciousness. They come in an altered state, when one is much closer to where the magic manifests. I've seen that it can happen without intoxicants, but only with a lot of faith and discipline. They happen by grace, and in unexpected moments, and through cultivating a channel.

In the same way a seed grows from the ground up, a channel can be cultivated. A plant, for example, with proper water, light, and in a conducive environment will thrive. Without it, it will become unhealthy or die.

I cannot help but think that many of those writers who suffered from addictions did not have the fortune to tap into their inner creative wellspring without the crux of addictions, and many ultimately died.

My process for priming the writing process is to get out in nature. I thrive when I get out on the bike in the park, soaking up the fresh air and energy from the trees. Especially in the fall when there are no bugs and the air is fresh and the smells of falling leaves and humus are in the air. The barriers quickly dissolve. Things that I was previously stuck on, come in a flash, and new plot twists not readily available are suddenly there, where before I could be staring at a blank screen. It might sound cheesy, but it works. Likewise, meditation works. All the problems, tough issues of plotting and character, loosen up when I clear my head and put my focus on the goal. The goal: coming up with a winning story. 

To answer the question ‘Where do authors get their ideas from’, the closest I can come to an answer is, by grace. As creative people, we tap into a channel...and by magic, they are there. Sure, we are influenced by what we have learned and our overall experience, but the way by which the organic process takes place is something of a mystery. Getting that channel open is the key.

Meditation: some times I spend up to a month engaged in a process where there is no writing, just accumulating data, and visualizing the world and the premise.

By meditating, I mean closing the eyes, and visualizing the scene and characters. Many ways the protagonists can act, sink or swim. There’s an almost overwhelming number of possibilities. But not so many, if one takes into account character and theme. I try to study each character or possibility, and notice how it makes me feel. If I get a strong sense for a particular action, or piece of dialogue or setting then I put it high on the list. If I don’t get a great feeling, I put it on the backburner. The process continues. One thread of action or drama or plot finally emerges. That’s the one I run with. It gathers weight as I visualize it more and more and imagine how it relates to the overall story.

There is also the difficult task of merging all those ideas into a cohesive whole. World-building, character development, theme... I used to treat all these as separate entities, now they work together. The world is a means by which the character(s) overcome their struggles. The character is an extension of the world and helps to enhance it. It’s complex. The beauty is, all these details come together by the very simple technique of ‘feeling’. As I described, how does it feel if the MC abandons her/his duty to search out the magic item, or save the orphan? Is it right? Or no, is it going in the wrong direction?

There’s this feeling I get when I wake up in the morning. Either the character I just wrote about did something that works and furthers the plot, or they didn’t. At which point I get this sinking feeling and know that somewhere I went astray and I should rework that character or plot into something that works. This process continues. I’ve thought about this a lot and come to understand that this changeover state from sleep to waking, from dream to waking, is a time when we are closer to our subconscious. That pool of unconscious knowledge that is accessible to more intuitive understanding of the whole than our waking state brains are. In those moments of lucidity we are connected to something higher than our individual selves, something closer to our pool of archetypes, upon which we can draw and which all great stories are based.

I keep bits or pad of paper wherever I go, getting the ideas down as soon as they come. They are easy to lose if I don’t. Usually I have about 4 or 5 stories on the go at any one time. The worst is to have no ideas to fall back on when one has the urge to write.

Nor is there is anything worse than coming to a dead end with a story. Better to let go, know that somewhere down the road the story will all come together. Usually sooner rather than later, if I don’t push it too hard. The harder I push it, the harder it goes.

So, in recap, here are my techniques: I keep a file of rough ideas which grows week to week. I get out on the bike into the fresh air and the trees. I meditate. I visualize the scenes, the action, the drama, the character relations and reactions in my head as they unfold in real time. I also join critique groups to help me flesh out plots.

As for the editing process, that’s always a drawn out affair. Most writers can corroborate with this. I have less problems now than I used to, being more diligent about fleshing out a plot outline...with a beginning, middle, end, before committing to any writing. Painful reworkings in the past have taught me to avoid the temptation of ‘diving right in’ before having a working plan. Fun yes, but a nightmare when not taking into account the overall picture.

Lastly but not leastly, I've come to see ideas never happen through staring at a blank screen.

I’d like to mention also the power of mixing it up: not always writing the same scene or story or in the same genre. For example, the last project I did was a sword and sorcery fantasy, now it’s a SF horror. It forces me to switch gears. Different settings, different characters, different premises, it all keeps it fresh. It’s also more challenging.

These are all tools that help keep me nourished—that and working hard. It’s also a matter of affirmation. For example, If I think I can do it, then I can. If I think I can’t, if I think something’s too hard, or out of my reach or too ambitious then I probably won’t be able to pull it off. But If I say, yes I can do it, and even write one sentence of a plot outline to an ‘unreachable’ story, then I’m one step closer to manifesting it. Again trite, but it something that’s so basic as to work. This blog article, for example, was written in all one go in a few hours. But only after I thought about it for a while, collected my ideas, and then spit it out in one go, knowing it would manifest seamlessly and not only be something important I had to say, but of benefit to others.
  
What’s your creative process?

Chris’s recent writings include Avenger : a swords and skulls fantasy, and a new SF thriller in the works, the Timelost, a sequel to Audra.

Check out Septembers free book giveaways

Sunday 3 September 2017

Early September SF and Fantasy Giveaways

Lots of exciting, free SFF titles this month...

 

Click any of the giveaways below to download your choice of free books...

Four new Chris Turner free books in the group giveaways, plus 100+ other authors' titles!

Fantasy and Sci Fi Giveaway

Young Adult and Teen Fantasy giveaway

SF and Fantasy Book Giveaway


I would also like to introduce my new sword and sorcery series on booktrack (with a fantasy soundtrack). Also available on kindle and other bookstores:

https://instafreebie.com/free/feYuG?source=author

Avenger

Happy reading!

Friday 17 March 2017

New Release ‘Beastslayer : Rise of the Rgnadon’





Two chieftain brothers lock swords...yet band together to survive the beasts of Mount Vharad.

New adventure in the spirit of Conan and Jurassic Park!

I have put the first part of the story to audio, a synchronized soundtrack that makes the reader feel as if part of the world. Read it on booktrack for free here.

Features music from Gustav Holst’s ‘The Planets’, Antonin Dvorak’s ‘New World Symphony’ and Ralph Vaughan Williams A Sea Symphony, plus a variety of ambient sound effects that give the reader a truly movie-like experience.

The book is freely available on kindle, itunes, smashwords and other book sellers...

Hope you enjoy it!

Saturday 28 March 2015

Creating soundtracks for books

Sounds like a pretty neat idea? An online reading experience with a soundtrack...

YES!

I was introduced to booktrack last fall by Chazz Hill-Hayr, singer-guitarist for FWD. My experience has been this: FUN! This free tool is an invaluable author resource. After copy-pasting your story into a new project, it's just a matter of minutes before you're dragging some sound excerpts overtop of the text and you're good to go. You can then playback and mix the audio to taste, tweaking volume and fade-in and fade out settings. The simplicity of the interface is almost disarming. I was able to get up to speed in less a day and was well into making my first booktrack.

Truthfully, I was taken by surprise by the amount of audio there is to choose from. Every genre imaginablefrom world, celtic, new age, rock, classical, to pop, jazz, orchestral, epic, funk and much moreif that is not enough, possible to upload your own... Some of the tracks have styles and quality reminiscent of Hans Zimmer and John Williams. You can search by category (there are many categories to choose from), or by mood, or you can type in a phrase reminiscent of a track you would like in your story, like 'airplane' or  'lion roar' or 'quiet strings' or something like that, and then select from the matches.

From the reader's perspective, readers can play back the story at variety of speeds, or let the story auto-adjust to their reading rhythm. A bonus.

The audio the author chooses is completely arbitrary. It's a good idea to stick to themes, but interesting to note that there is no limit to the the number of tracks that can be layered on top of each other, thus creating amazingly rich results. So, for all audiophiles out therebooktrack is a dream.

The accompanying audio can be made as thin or thick as desired: from muted ambient to multi-layered symphonic scores. I like to thicken it up, to create a dramatic mood.  Not only because I'm a bit nuts, but because I spent my early days cloistered in a studio mucking around on 4-tracks and 8-tracks composing tons of electronic music.

Perhaps the most powerful capability of booktrack is its ability to add mood and ambience to a story which would not otherwise be possible in a regular ebook read.

It's also very entertaining to add effects, and, in conjunction with the music, I think this to be the closest authors can get to making a 'movie' out of their books on their own resources.

To sum up my experiences:
(*) booktrack enhances the overall reading experience.
(*) is free.
(*) easy to use.
(*) audio is readily available (and possible to upload custom audio).
(*) is a great promo tool for authors and musicians.
(*) offers an unlimited flexibility of style of presentation.
(*) is simple to edit of existing work, or add additional chapters to current releases.

Did I mention author promotion?

YES! A GREAT way to promote ebooks.  It's an easy investment: soundtracking an intro chapter or two or a sample excerpt, or short story and tagging it with links to Amazon, Smashwords, ITunes, etc...
It's possible to create your own author page, listing your works and bio.

I posted a booktrack link to the prologue of Denibus Ar, an archaeology adventure, as a teaser on a LibraryThing giveaway (till April 7).  Similarly, sample episodes I posted for the fantasy-adventure, The Relic Retriever on a LibraryThing giveaway (until April 18). One episode, Lim-Lalyn, is a romp through the Xanthian desert on a treasure hunt. Another, The Isk Rider of Bazuur, is a mystery and adventure focused on unveiling a masked marauder.

It's possible to embed booktracks right in your website, thanks to new functionality supplied by booktrack. Readers don't have to leave the author's page to experience the rich audio component. If they don't like reading online? Readers can download the booktrack app and read on their phone.

My latest releases are Pirates of the Poesasian ... and Grinneth, a jungle and sea adventure. This has been featured on the booktrack main page, featuring an eclectic mix of tribal and classical music.

Give it a spin! Hope you have many fun hours creating awesome soundtracks to your books!

ps> Tutorial here on how to use booktrack.

And here are some sample booktracks to show what kind of textures it's possible to create:

Magical Entities Are Not For Sale (young readers, easy listening, acoustic/atmospheric themes)
The Movie Maker (near future SF,  techno/rock themes)
Curse of the Crugmut (dark fantasy, Lord of Rings, classical themes)
Wolf's-head : The Yard (comic fantasy, uses 'Bugs Bunnyish' themes with 'Punch and Judy' effects)
Wolf's-head : Prince of Ogres (more of the same)
Audra (SF space horror, spaceship battles, alien noises, alien planet ambient sounds)
Ahrion's Minions (sword and sorcery, zombie thriller, suspense themes with creature effects)
The Jisil-ou-az-lar (far future SF, ethereal, ambient synth styles)
Tournament at Bergum (heroic fantasy, horns, strings, sword battles)
Phane (young adult SF, electronika from my 'New Horizons' album)
The Brain Machine (SF, techno themes)
Koruka's Prophecy (historical fantasy, world music, Egyptian themes with desert and tomb effects)
Flowerfly (YA SF, classical, easy listening themes)
The Bones of St. Isis (adventure fantasy, mixed styles and classical)
Enchantress of Rurne (heroic fantasy, dark, atmospheric and world music themes)
Lim-Lalyn (fantasy adventure, desert battles and classical, tribal, mid-eastern themes)
The Isk Rider of Bazuur (fantasy adventure, mixture of synth, pop, classical)
Grinneth (fantasy adventure, tribal, shaman, sea adventure, creature effects)
Pirates of the Poesasian (adventure, sword fight effects and classical music)

Visit my author page for updates...